In this game you play as a Robot that relies on a power source. The only way to heal is by standing in the batteries healing field, but that will drain it. Oh, and did I mention that Enemies will be attacking you and the battery too. As you and the battery begin to take damage, is it worth draining it just a little for some extra health, or should you keep going and hope to stay alive to keep the battery alive? 

I had a ton of fun making this and learned a ton while doing so. At one point, I almost wasn't able to finish due to accidentally deleting the entire menu system from my game... oops. Luckily I had the script and the animations so I just had to create the objects again. Either way, the highs and the lows, and the rush of adrenaline at the end as I rushed to submit it made this worth it. I think that I am not only a better programmer and game designer now, but am more decisive. This even reminded me how to maintain a level head while under pressure. I really wanted to lose it when the game wasn't working a half an hour from the deadline, but I managed to stay calm and fix one problem at a time. That ultimately led to this game. 

While I may not love the art or sounds and the games' apparent lack of music, I am super proud that I was finally able to sit down and finish a game.

Download

Download
Ludum Dare 46!!!.zip 281 MB